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A summer of animation

This summer Krita is going all in for animation. Not only do we have a Google Summer of Code project focusing on it, but it will also be a major point in this year's Kickstarter campaign, alongside...

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Hitting the ground running

Today is officially the first day of coding for this year's Google Summer of Code. For the next three months I will be working on bringing animation to Krita. There's a lot of work ahead, but I have a...

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Fun with onion skins

The first new feature of the GSoC project on animation in Krita is has landed in git. Until now, I have been mostly concentrating on refactoring the core structures toward their final form, which has...

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Playback and export

In the past few weeks we have been working on providing real-time preview playback for animations in Krita.In order to deliver smooth playback, we cannot simply render the frames on the fly - that...

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The work on animation features continues

While the first stable Krita version with animation is just around the corner, I am already rolling up my sleeves with plans to take the feature to the next level. It's Google Summer of Code time...

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Between keyframes

My project this summer started with implementing keyframing for masks and layer opacity. Currently I am doing the same for transformation masks, but in between I worked on the problem of...

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